Rapid Game Development Using Cocos2d-JS: An End-To-End Guide to 2D Game Development Using JavaScript Contributor(s): Kumar, Hemanth (Author), Rahman, Abdul (Author) |
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ISBN: 148422552X ISBN-13: 9781484225523 Publisher: Apress OUR PRICE: $28.49 Product Type: Paperback Published: December 2016 |
Additional Information |
BISAC Categories: - Computers | Programming - Games - Computers | Programming - Open Source - Computers | Programming - Object Oriented |
Dewey: 005.11 |
LCCN: 2016961533 |
Physical Information: 0.31" H x 6.14" W x 9.21" (0.47 lbs) 126 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples. What You'll Learn
Who This Book Is For Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference. |