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Building Interactive Worlds in 3D: Virtual Sets and Pre-Visualization for Games, Film & the Web
Contributor(s): Gauthier, Jean-Marc (Author)
ISBN: 1138403342     ISBN-13: 9781138403345
Publisher: Routledge
OUR PRICE:   $218.50  
Product Type: Hardcover - Other Formats
Published: January 2018
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Games & Activities | Video & Electronic
- Games & Activities | Optical Illusions
- Art | Digital
Dewey: 794.816
Physical Information: 446 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning prototype. The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design, using Virtools. Other software discussed is: Lightwave, and Maya. The book is constructed so that, depending on your project and design needs, you can read the text or interviews independently and/or use the book as reference for individual tutorials on a project-by-project basis. Each tutorial is followed by a short interview with a 3D graphics professional in order to provide insight and additional advice on particular interactive 3D techniques-from user, designer, artist, and producer perspectives.