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The Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play
Contributor(s): Quijano, Johansen (Author), Kapell, Matthew Wilhelm (Editor)
ISBN: 1476673934     ISBN-13: 9781476673936
Publisher: McFarland & Company
OUR PRICE:   $39.55  
Product Type: Paperback
Published: December 2019
Qty:
Additional Information
BISAC Categories:
- Games & Activities | Video & Electronic
LCCN: 2019040257
Series: Studies in Gaming
Physical Information: 0.6" H x 5.8" W x 8.7" (0.75 lbs) 242 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.