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Koji Kondo's Super Mario Bros. Soundtrack
Contributor(s): Schartmann, Andrew (Author)
ISBN: 1628928530     ISBN-13: 9781628928532
Publisher: Bloomsbury Academic
OUR PRICE:   $13.46  
Product Type: Paperback
Published: May 2015
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Music | Recording & Reproduction
- Games & Activities | Video & Electronic
- Music | Instruction & Study - Theory
Dewey: 781.54
LCCN: 2014046607
Series: 33 1/3
Physical Information: 0.4" H x 4.7" W x 6.6" (0.36 lbs) 168 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Koji Kondo's Super Mario Bros. (1985) score redefined video game music. With under three minutes of music, Kondo put to rest an era of bleeps and bloops-the sterile products of a lab environment-replacing it with one in which game sounds constituted a legitimate form of artistic expression. Andrew Schartmann takes us through the various external factors (e.g., the video game crash of 1983, Nintendo's marketing tactics) that coalesced into a ripe environment in which Kondo's musical experiments could thrive. He then delves into the music itself, searching for reasons why our hearts still dance to the "primitive" 8-bit tunes of a bygone era.

What musical features are responsible for Kondo's distinct "Mario sound"? How do the different themes underscore the vastness of Princess Peach's Mushroom Kingdom? And in what ways do the game's sound effects resonate with our physical experience of the world? These and other questions are explored within, through the lens of Kondo's compositional philosophy-one that would influence an entire generation of video game composers. As Kondo himself stated, "we at Nintendo] were trying to do something that had never been done before." In this book, Schartmann shows his readers how Kondo and his team not just succeeded, but heralded in a new era of video games.


Contributor Bio(s): Schartmann, Andrew: -

Andrew Schartmann holds degrees in music from McGill and Yale University. He is
the author of Maestro Mario: How Nintendo Transformed Videogame Music into an Art
and has written for Clavier Companion and Music & Vision magazine. He currently
serves as the assistant editor of DSCH Journal. One of Andrew's principal ambitions is
to bridge the gap between the ivory tower and the video-game den.