Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends Contributor(s): Ferdig, Richard E. (Editor), de Freitas, Sara (Editor) |
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ISBN: 1466600292 ISBN-13: 9781466600294 Publisher: Information Science Reference OUR PRICE: $180.50 Product Type: Hardcover - Other Formats Published: January 2012 |
Additional Information |
BISAC Categories: - Computers | Educational Software - Computers | Operating Systems - Virtualization - Computers | Programming - Games |
Dewey: 371.334 |
LCCN: 2011044136 |
Series: Premier Reference Source |
Physical Information: 1" H x 8.4" W x 11.2" (2.55 lbs) 392 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Gaming has long been a means for humans to share knowledge, learn new concepts, and escape the constraints of reality. Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends investigates the role of games and computer-mediated simulations in a variety of environments, including education, government, and business. Exploring psychological, social, and cultural implications of games and simulations, as well as policies related to their design and development, this reference aims to support the work of researchers in this growing field, as well as bridge the gap between theory and practice in the application of electronic games to everyday situations. |