Essential Computer Animation Fast: How to Understand the Techniques and Potential of Computer Animation 2000 Edition Contributor(s): Vince, John (Author) |
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ISBN: 1852331410 ISBN-13: 9781852331412 Publisher: Springer OUR PRICE: $42.74 Product Type: Paperback - Other Formats Published: March 2000 Annotation: Beginning with the relationship between animation, the human visual system, and computers, this guide quickly introduces novices to the complete scope of computer animation--from the hardware and software to its applications for cartoons, feature films, games, and simulator rides., 16 in color. |
Additional Information |
BISAC Categories: - Computers | Computer Graphics - Computers | Desktop Applications - Design & Graphics |
Dewey: 006.696 |
LCCN: 99050391 |
Series: Essential (Springer Verlag) |
Physical Information: 0.44" H x 6.14" W x 9.23" (0.79 lbs) 162 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Computer Animation is now worlds away from its early beginnings when programs merely mimicked the hand drawn cartoon process. Its now regularly used for creating wonderful special effects in major movies like Titanic, Toy Story, Antz and Bugs Life. John Vince tells you all about: The basic principles used in the powerful software products currently available on the market; The terms and processes involved; And in an easy-to-understand way, with no complicated math. So if you want to learn more about 3D computer animation without being swamped by complex mathematics, then read this book and have fun creating your own animated programs. |