Video Games Save the World Contributor(s): Schwartz, Heather E. (Author) |
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ISBN: 1543571581 ISBN-13: 9781543571585 Publisher: Capstone Press OUR PRICE: $27.59 Product Type: Hardcover - Other Formats Published: August 2019 |
Additional Information |
BISAC Categories: - Juvenile Nonfiction | Games & Activities - Video & Electronic Games - Juvenile Nonfiction | Social Science - Sociology |
Dewey: 794.8 |
LCCN: 2019000922 |
Lexile Measure: 920 |
Series: Video Game Revolution |
Physical Information: 0.3" H x 7.2" W x 9.1" (0.30 lbs) 32 pages |
Descriptions, Reviews, Etc. |
Publisher Description: To save the world, one must play video games. Sounds ridiculous, right? But in reality many people are looking to video games to tackle many of the world's problems. Take a closer look at the ways in which video games can help save the world. |
Contributor Bio(s): Schwartz, Heather E.: - Heather E. Schwartz writes books for kids from her home in upstate New York. She loves writing because she loves learning new things, brainstorming creative ideas, and moving words around on a page. In her spare time, she runs a website for young writers (WriteintheMiddle.co). She also enjoys baking cookies in fun shapes, throwing holiday parties, walking in the woods, eating cider donuts, and spending time with her family. |